Final Touches

I have completed a new set of levels that include the new enemies that have not been seen previously as well as the new keys and doors to increase the difficulty and complexity.

The game now has addressed player concerns with early playtesting, player commented on being unaware of when they could fire so I have added the power metree to the hud and mouse position to make it aware to the player. Players also addressed a need to know enemies health therefore I have added health bars to the top of enemies. I have added text to the bars to describe what they do to make the player’s awareness of information more available.

The new animations have been added of the troll and spider to make attacking states more distinguishable.

The tile sheets for the levels have now been finalized meaning that the level’s backgrounds can have the final designs added without concerns of replacement.


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