Week 11 Catch Up

Unfortunately the team’s schedule has been unable to meet up for last week’s meeting and has been pushed back to today for review of each member’s progress. With other member’s priorities having switched over this week, the output has been minimal but should return to normal in the following week with some extra time devoted to catching up on any missing tasks.

Last Week’s Task Review

Task Action Person Responsible Complete
Create Enemy Base Code Add to Game Project Jason Further Time Required
Add Player Traps Add to Game Project Jason Complete
Create Lost Game State Add to Game Project  Jason Complete
Create New Prototype & Test New Software Create alternate version for testing Jason  Not Complete
Create Player Character Animations & Test New Software Create alternate artwork for testing Reece Further Time Required
Create Environment Art & Test New Software Create alternate artwork for testing Ali Complete

So far, the development is going well with the teams outside responsibilities with the larger tasks yet to be completed, this is most likely due to the size of the task however any tasks failed to be completed will be added to the following week’s tasks.

This Week’s Tasks

Task Action Person Responsible Complete
Create Enemy Base Code Add to Game Project Jason 22/01/17
Create New Prototype & Test New Software Create alternate version for testing Jason 22/01/17
Create Player Character Animations & Test New Software Create alternate artwork for testing Reece 22/01/17

 

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