Unfortunately the team’s schedule has been unable to meet up for last week’s meeting and has been pushed back to today for review of each member’s progress. With other member’s priorities having switched over this week, the output has been minimal but should return to normal in the following week with some extra time devoted to catching up on any missing tasks.
Last Week’s Task Review
|Create Enemy Base Code||Add to Game Project||Jason||Further Time Required|
|Add Player Traps||Add to Game Project||Jason||Complete|
|Create Lost Game State||Add to Game Project||Jason||Complete|
|Create New Prototype & Test New Software||Create alternate version for testing||Jason||Not Complete|
|Create Player Character Animations & Test New Software||Create alternate artwork for testing||Reece||Further Time Required|
|Create Environment Art & Test New Software||Create alternate artwork for testing||Ali||Complete|
So far, the development is going well with the teams outside responsibilities with the larger tasks yet to be completed, this is most likely due to the size of the task however any tasks failed to be completed will be added to the following week’s tasks.
This Week’s Tasks
|Create Enemy Base Code||Add to Game Project||Jason||22/01/17|
|Create New Prototype & Test New Software||Create alternate version for testing||Jason||22/01/17|
|Create Player Character Animations & Test New Software||Create alternate artwork for testing||Reece||22/01/17|